G.A.M.E.S. Empowering Seniors and Bridging the Digital Divide – A Resounding Success!
We are thrilled to look back on the incredible journey of the “Gamification Activities and Methods for the Elderly’s Support”.
We are thrilled to look back on the incredible journey of the “Gamification Activities and Methods for the Elderly’s Support”.
Partners of the KiDLE project, whose full title is “Developing an intercultural game as a pedagogic tool for the inclusion.
In a rapidly evolving creative economy, empowering women within the Cultural and Creative Sectors (CCS) is more essential than ever..
In today’s fast-changing digital world, older adults are increasingly turning to gamification as a fun, accessible way to learn new.
The 3rd Implementation Meeting of the READ project was successfully held last week in Dublin, on the 8th and 9th.
The Piloting of the READ’s training programme in Irish schools lasted from mid-May to the beginning of June 2025. Eurospeak,.
From 19 to 23 May 2025, the island of Rhodes, Greece became the vibrant backdrop for the GAMES staff training.
Since June 2023, two years have passed and the implementation of “An innovative approach to engage European youth in positive.
The Erasmus+ project KidLe – “Developing an intercultural game as a pedagogic tool for the inclusion of pupils with migrant.